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RunWilder creates characters that debut as mobile games and then scale cross-platform quickly. We combine Hollywood production quality with mobile technology, social connectivity and game mechanics to tell great stories for mainstream consumption. RunWilder develops mobile games for our internally owned IP as well as select partners and brands.

  • RunWilder
  • 150 Green St Suite 307
  • San Francisco, CA 94111

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Ethan Eyler Co-Founder & CEO - Ethan is a creative entrepreneur with over 10 years experience producing and marketing consumer digital entertainment spanning Casual Games, Social Games, Mobile Games, Subscription Entertainment, and E-Commerce. As a founding member of Tencent’s US gaming operation (‘07 - ‘10), Ethan produced a localized version of the QQ Games synchronous multiplayer casual gaming client, multiple casual titles for the QQ Games platform, and later social titles for Facebook. Prior to Tencent, Ethan ran acquisition marketing for Ruckus, a subscription entertainment portal for college students. In 2010 Ethan invented, manufactured, distributed, and ultimately licensed the Carstache® car mustache (www.carstache.com), a novelty automotive accessory that has reached viral notoriety and distribution including Urban Outfitters, Hot Topic, and Spencer’s Gifts.
Rick Davis Co-Founder & COO - Rick brings a background in sales, marketing and games to RunWilder. Prior to joining he was a global brand manager at THQ overseeing worldwide launch strategy for core games including Saints Row: The Third. Prior to that Rick was at CBS Interactive in product marketing for GameSpot.com working with all large advertising accounts across gaming (EA, Activision, Xbox, etc) and consumer brands (AXE, Old Spice, Scion, etc). Rick began his career at CNET Networks, prior to the acquisition by CBS, in ad sales for top global accounts like Apple, Dell and AMD.
Jeff Reitman Co-Founder & CTO - Jeff has spent 14 years developing video games on a variety of platforms including iOS, PC, PSP, Xbox 360, and Playstation 3. Jeff's software engineering experience spans several languages and covers all aspects of game development including tools development, rendering, hardware optimization, and animation. Most recently, Jeff was Senior Engineer at MunkyFun where he worked on My Horse (12+ million installs) and Bounty Bots for iOS. While at MunkyFun, he was responsible for developing a proprietary analytics system using Apache, Hive, and Python. He also made large contributions to the in-app purchase system and client code for both titles. Jeff's shipped console titles include Star Wars: The Force Unleashed, The Secret of Monkey Island: Special Edition, and SOCOM: Fireteam Bravo. Jeff oversees all aspects of development on RunWilder's mobile products.
Jeff Reitman Co-Founder & CTO - Jeff has spent 14 years developing video games on a variety of platforms including iOS, PC, PSP, Xbox 360, and Playstation 3. Jeff's software engineering experience spans several languages and covers all aspects of game development including tools development, rendering, hardware optimization, and animation. Most recently, Jeff was Senior Engineer at MunkyFun where he worked on My Horse (12+ million installs) and Bounty Bots for iOS. While at MunkyFun, he was responsible for developing a proprietary analytics system using Apache, Hive, and Python. He also made large contributions to the in-app purchase system and client code for both titles. Jeff's shipped console titles include Star Wars: The Force Unleashed, The Secret of Monkey Island: Special Edition, and SOCOM: Fireteam Bravo. Jeff oversees all aspects of development on RunWilder's mobile products.
RunWilder is hiring! We're looking for talented individuals to join our San Francisco offices and help build crazy mobile games!
  To apply send an email to Jobs@runwilder.com